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  Topic: True or False? The next poster......
Heavens

Replies: 17226
Views: 175683

PostForum: Off Topic   Posted: Wed Dec 25, 2013 2:07 pm   Subject: True or False? The next poster......
False, on my bed, as usual.

TnP ate a lot on yesterday's evening.
  Topic: What do you prefer?
Heavens

Replies: 6876
Views: 96712

PostForum: Off Topic   Posted: Sun Dec 22, 2013 10:47 am   Subject: What do you prefer?
Better too much than not enough.

Gift or Present ?
  Topic: True or False? The next poster......
Heavens

Replies: 17226
Views: 175683

PostForum: Off Topic   Posted: Sun Dec 22, 2013 10:44 am   Subject: True or False? The next poster......
Too bad. My family and I don't celebrate Christmas.

TnP celebrates Christmas.
  Topic: True or False? The next poster......
Heavens

Replies: 17226
Views: 175683

PostForum: Off Topic   Posted: Sun Jul 07, 2013 7:54 pm   Subject: True or False? The next poster......
True

TnP is not in his home country.
  Topic: True or False? The next poster......
Heavens

Replies: 17226
Views: 175683

PostForum: Off Topic   Posted: Wed Jul 03, 2013 3:47 pm   Subject: True or False? The next poster......
True. Cities are noisy.

TnP can speak French.
  Topic: Modding Report #21
Heavens

Replies: 80
Views: 14709

PostForum: News   Posted: Wed Jun 26, 2013 10:41 pm   Subject: Modding Report #21
Very good job Tilanus !
I'm more than eager to see the fruits of your labor !
  Topic: Unlimited Fort wagon?
Heavens

Replies: 11
Views: 1498

PostForum: NE Forum   Posted: Mon Feb 25, 2013 7:48 pm   Subject: Unlimited Fort wagon?
Actually, the French with their Infinite "Ship 1 Fort Wagon" card can have as many forts as they want too.
  Topic: Austrian Buildings Not Autohealing
Heavens

Replies: 6
Views: 1389

PostForum: Technical Support   Posted: Fri Jul 27, 2012 2:19 am   Subject: Austrian Buildings Not Autohealing
As far as I know, Prussian buildings autorepair and Austrian buildings don't.
  Topic: Modding Report #18
Heavens

Replies: 51
Views: 13849

PostForum: News   Posted: Sun Jul 08, 2012 8:40 am   Subject: Modding Report #18
Do you also intend to remove techs allowing some civilisations to train Mercenaries permanantly (for example Talgenossenschaft of the Swiss civ which allows them to train Swiss Pikemen) ?
  Topic: Modding Report #17
Heavens

Replies: 137
Views: 16523

PostForum: News   Posted: Sat May 05, 2012 3:51 pm   Subject: Modding Report #17
Spies will become Skirmisher-type units at range ? Interesting =p.

But what do you mean when they will be less of a massable unit ? What are their new cost and train time ?
  Topic: Favorite Mercenaries
Heavens

Replies: 48
Views: 4300

PostForum: NE Forum   Posted: Fri Apr 13, 2012 8:37 pm   Subject: Favorite Mercenaries
Holy Roman Mercenaries Mr. Green : Jägers, Black Riders and Lansknechts !
  Topic: Modding Report #16
Heavens

Replies: 52
Views: 9354

PostForum: News   Posted: Sat Mar 17, 2012 6:52 am   Subject: Modding Report #16
Parfait !

Can't wait to see all that stuff in the next release.
You all have done a good job !
  Topic: Recruitment System Redesign
Heavens

Replies: 115
Views: 9232

PostForum: News   Posted: Mon Nov 28, 2011 5:27 pm   Subject: Recruitment System Redesign
Sounds very nice ! But I think it shouldn't apply to some units such as Mercenaries or even artillery. That's my humble opinion Wink
But still, I have a question : if every civilisation will be able ...
  Topic: A few suggestions
Heavens

Replies: 77
Views: 5401

PostForum: NE Forum   Posted: Sun Nov 27, 2011 8:03 pm   Subject: A few suggestions
The second Austrian tech for Mercenaries is "Improved Mercenaries" lol
It increases Mercenaries' attack and hitpoints by 30%.
The German also have this tech.
  Topic: Weekly Modding Report #13
Heavens

Replies: 19
Views: 4279

PostForum: News   Posted: Tue Nov 08, 2011 7:01 pm   Subject: Weekly Modding Report #13
Awful... You are so NICE to him ! He's much more than that !

The helmets' design is great. Keep up the good work Razz .
  Topic: Weekly Modding Report #12
Heavens

Replies: 39
Views: 5341

PostForum: News   Posted: Tue Nov 01, 2011 8:38 am   Subject: Weekly Modding Report #12
May we read the Spanish and Portuguese AI descriptions Mr. Green ?
 
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