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  Topic: Bug Report - Important
Seraphim

Replies: 452
Views: 33983

PostForum: Technical Support   Posted: Tue Jul 06, 2010 8:23 pm   Subject: Bug Report - Important
Being able to delete British Manor Houses would lead to an infinite boom type exploit in Colonial. Which would be quite imbalanced.
  Topic: Help with Warchief civs
Seraphim

Replies: 12
Views: 1346

PostForum: Technical Support   Posted: Mon Jun 14, 2010 5:08 pm   Subject: Help with Warchief civs
The civs still exist, but there's a limited number of slots for civs you can install, and those are taken over by NE civs. So you need to create the homecities before installing the mod.

I believe ...
  Topic: Bug Report - Important
Seraphim

Replies: 452
Views: 33983

PostForum: Technical Support   Posted: Sat Jun 12, 2010 3:28 pm   Subject: Bug Report - Important
3/ Confusion about light infantry:

According to me light infantry is caçadores, skirmishers, arbalesters, longbows, strelets, hand cannoneers etc (most of time ranged infantry)
I understand what t ...
  Topic: Highly-Organized Armies
Seraphim

Replies: 117
Views: 9595

PostForum: Balance & Strategies   Posted: Sat Jun 12, 2010 12:31 am   Subject: Highly-Organized Armies
there is no way to have a 190 pop army, unless of course you have killed your villagers, or turned them into conscripts, However, if it is for largest army, then my population once got to 250 with Chi ...
  Topic: Bug Report - Important
Seraphim

Replies: 452
Views: 33983

PostForum: Technical Support   Posted: Sat Jun 12, 2010 12:28 am   Subject: Bug Report - Important
Here's a few more bugs and a slight balance fix.

- Klephts should not have the Mercenary unit type. (NatMercKlephts retain MercType1, though).

- GuardPikemen upgrade should list VeteranPikemen a ...
  Topic: Operation: SBAR (Glitches I've Found)
Seraphim

Replies: 9
Views: 2628

PostForum: Technical Support   Posted: Fri Jun 11, 2010 3:57 pm   Subject: Operation: SBAR (Glitches I've Found)
Rolling Eyes You don't think I did that? How the hell do you think I installed it?

I have every Random Map on it, but there's a problem with ALL maps. It says:

00:00:00 (0): XS: Error 0003: could not ...
  Topic: Bug Report - Important
Seraphim

Replies: 452
Views: 33983

PostForum: Technical Support   Posted: Fri Jun 11, 2010 3:52 pm   Subject: Bug Report - Important
- on land maps with water (meaning no water shipments point and no ressources on this water, like Deccan for example) u can only train fishing ships in docks but no warships (for all 22 civilizations) ...
  Topic: Accuracy & shielding
Seraphim

Replies: 23
Views: 2826

PostForum: NE Forum   Posted: Fri Jun 04, 2010 5:17 am   Subject: Accuracy & shielding
It is possible for units to miss their targets. And no, this is not going to be messed with for NE.

The reason ES changed the mechanics for accuracy has to do with certain balance and gameplay aspe ...
  Topic: Naval Warfare
Seraphim

Replies: 19
Views: 2060

PostForum: NE Forum   Posted: Fri Jun 04, 2010 5:08 am   Subject: Naval Warfare
It's possible, but it can also get buggy, and we don't want to use too many of the same, lest we risk fun abilities becoming boring by being too common.

And in general, what can be done with water ...
  Topic: NE messed with my normal game.
Seraphim

Replies: 7
Views: 3557

PostForum: Technical Support   Posted: Sat May 29, 2010 3:24 am   Subject: Re: NE messed with my normal game.
Hello. Yesterday, I downloaded the latest available beta version of NE. I played for some time, and while it introduced some nice changes and a new twist on the game, its incomplete nature led me to u ...
  Topic: Napoleonic Era Beta 2
Seraphim

Replies: 288
Views: 47752

PostForum: News   Posted: Thu May 27, 2010 9:47 am   Subject: Napoleonic Era Beta 2
Possibly.
  Topic: Napoleonic Era HotFix
Seraphim

Replies: 300
Views: 23153

PostForum: NE Forum   Posted: Thu May 27, 2010 9:43 am   Subject: Napoleonic Era HotFix
Customization is generally not a priority. It's a lot of work for a feature that really doesn't get used much. Note how ES and BHG didn't include customizations for the new civs in the expansions.

...
  Topic: Bug Report - Important
Seraphim

Replies: 452
Views: 33983

PostForum: Technical Support   Posted: Mon May 24, 2010 8:40 pm   Subject: Bug Report - Important
3.Fix the “Excessive Taxation” upgrade at Capitol.It doesn’t increase the Bank build limit by 2

1.The cavalry-cards will also influence Aventuros

Not bugs. Excessive Taxation increases bank gath ...
  Topic: Poles should get Uhlans
Seraphim

Replies: 20
Views: 1985

PostForum: NE Forum   Posted: Fri Apr 02, 2010 6:23 pm   Subject: Poles should get Uhlans
The Polish do get Uhlans. But only in a limited quantity, as a one-time deal. Which might even be a bit too good in some cases.

Giving them another cavalry unit which has the exact same role as Hus ...
  Topic: Napoleonic Era HotFix
Seraphim

Replies: 300
Views: 23153

PostForum: NE Forum   Posted: Thu Apr 01, 2010 6:42 pm   Subject: Napoleonic Era HotFix
You need to advance to the Fortress Age to turn Rice Paddy coin production on.
  Topic: No Agricultural Specialization For Poland
Seraphim

Replies: 11
Views: 1348

PostForum: NE Forum   Posted: Thu Apr 01, 2010 6:40 pm   Subject: Re: No Agricultural Specialization For Poland
Why is there even agricultural specialization? It is weird. No other civ has it. And every one always ages up before me it is really stupid. Now aging up costs wood. And you run out of room to put 5 f ...
 
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