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  Topic: Editor upgrades
The_Erudite

Replies: 10
Views: 1800

PostForum: NE Forum   Posted: Wed Sep 12, 2012 12:57 am   Subject: Editor upgrades
Friends!!! Good news, I found after search and search this editor:

http://aoe3.heavengames.com/downloads/showfile.php?fileid=3129

This only upgrade the buildings, the musketeers, and some oth ...
  Topic: Editor upgrades
The_Erudite

Replies: 10
Views: 1800

PostForum: NE Forum   Posted: Tue Sep 11, 2012 5:26 pm   Subject: Editor upgrades
okokok, so, first: i speak spanish.
Second: i confused the colonial age with the classic of AOM hehe.
And third: the effects of the triggers are not visible in the editor. I want can see them whil ...
  Topic: Editor upgrades
The_Erudite

Replies: 10
Views: 1800

PostForum: NE Forum   Posted: Tue Sep 11, 2012 1:35 am   Subject: Editor upgrades
Sorry, is difficult for me to express myself in another language.

I was referring to a tool for the map editor with which to advance to the classic age, research a technology, etc, but while sti ...
  Topic: HC walking
The_Erudite

Replies: 1
Views: 1824

PostForum: Mods & Maps   Posted: Sun Sep 09, 2012 11:44 pm   Subject: HC walking
I have a question: How did the people walk in the Home Cities if there is not terrain elevation? See the docks: the people walk on them, but under them there is water!! In the editor, even with the la ...
  Topic: Editor upgrades
The_Erudite

Replies: 10
Views: 1800

PostForum: NE Forum   Posted: Sun Sep 09, 2012 11:28 pm   Subject: Editor upgrades
I was thinking that, in the editor, anybody can use techs (only with triggers). I only say that will be great can put some "guard muketeers" in the editor, and advance to the Imperial Age pl ...
 
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