[MOD]Age of Empires III:Age of Dynasties
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Mr Bean
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PostPosted: Tue May 04, 2010 1:13 pm    Post subject: [MOD]Age of Empires III:Age of Dynasties

Age of Dynasties is a Total Conversion Mod for Age Of Empires III TAD + WC about the era 1550-1750 ( from late Middle Age to early Enlightment Age ), which will be made by Huanglukuzhu and his small group. After two years’ work,this Mod has been completely finished. You may feel it very similar to the original AOE3 game,but I am sure you can find many sets different from the one you’ve been familiar with. We have also been inspired by RON and The Neapoleanic Era Mod, and I believe that all of them you had played before.

It is our aim to include 14 “new” civilisations: British, French, Austrian, Prussian, Swedish, Spanish, Russian, Ottoman, Persian, Japanese, Ming, Manchurian, Indian and Korean. Although most of them appear in the original game, they‘ll gain a lot of new features which even made them looks like a new civ. This includes for example a new building called Commander House, where you can change your “Strategy” to realise your own unique idea and a series of new cards that allow you to benifit from age-upgrade more. Perhaps the modification's setting can’t attract you at the first sight but I think you will have got more and more fun during a long time play through the new material. More details will be revealed when the time is better.
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Mr Bean
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PostPosted: Tue May 04, 2010 1:15 pm    Post subject:

The British

Bonus: Balanced and Effective
Leader: Queen Elizabeth
Strengths:
• Infantry & Artillery
• Good Economy
Weaknesses:
• Lacking of Powerful Cavalry Units

Unique Unit:
Scottish Highlander
Infantry:
British Pikeman
British Redcoat
English Longbowman
Cavalry:
British LifeGuard
British Dragoon
Siege:
Rocket Bombard
Grenadier
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

The French

Bonus: Balanced and Potential
Leader: Cardinal Richelieu
Strengths:
• Cavalry & Artillery
• Balanced Economy
Weaknesses:
• Lacking of Powerful Infantry
• Lacking of Expertise

Unique Unit:
French King’s Musketeer
Infantry:
French Halberdier
French Crossbowman
French Skirmisher
Paris Guardian
Cavalry:
French Hussar
French Dragoon
French Cuirassier
Siege:
Mortar
Grenadier
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

The Austrian

Bonus: Economy and Potential
Leader: Empress Josef I
Strengths:
• Cavalry & Hand Infantry
• Late Economy
Weaknesses:
• Develops Slowly
• Lacking of Strong Upgrade Card

Unique Unit:
Austrian Chevauxleger
Infantry:
Austrian Pikeman
Austrian Crossbowman
Austrian Line Infantry
Austrian Dopplesoldner
Austrian Grenzer
Cavalry:
Austrian Dragoon
Hungarian Rider
Siege:
Mortar
Grenadier
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

The Prussian

Bonus: Millitary
Leader: King Frederick II
Strengths:
• Good Infantry
• Early Economy
Weaknesses:
• Mediocre Economy
• Lacking of Strong Cavalry Units

Unique Unit:
Prussian Officer
Infantry:
Prussian Grenadier
Prussian Line Infantry
Prussian Reservist
Teutonic Knight
Cavalry:
Prussian Deathhead Hussar
Prussian Uhlan
Siege:
Mortar
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

The Swedish

Bonus: Millitary and Homecity Support
Leader: King Gustav II
Strengths:
• Good Infantry and Artillery
Weaknesses:
• Early Economy
• Lacking of Late Strong Units

Unique Unit:
Finland Hackpell
Infantry:
Swedish Phalanx
Swedish Guerrilla
Swedish Fusillier
Cavalry:
Swedish Drabant
Swedish Pistol Knight
Siege:
Mortar
Grenadier
Sharp Shooter
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

The Spanish

Bonus: Homecity Support and Religion
Leader: Queen Isabella
Strengths:
• Good Infantry
• Early Economy
Weaknesses:
• Lacking of Late Powerful Units
• Lacking of Early Siege Units

Unique Unit:
Spanish Noble Halberdier
Infantry:
Spanish MusketeerSpanish TercioSpanish Crossbowman
Spanish Redolero
Cavalry:
Spanish Lancer
Spanish conquistador
Siege:
Mortar
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Spy
Missionary

The Russian

Bonus: Large Army and Special Training Method
Leader: Tsar Ivan IV
Strengths:
• Good Heavy Infantry
• Cheap Ranged Units
Weaknesses:
• Lacking of Powerful Units

Unique Unit:
Russian Tsar’s Guard
Infantry:
Russian Conscript
Russian Strelet
Russian Axeman
Cavalry:
Siberian Rider
Cossack Dragoon
Russian Oprichnik
Siege:
Mortar
Sapper
Grenadier
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

The Ottoman

Bonus: Expansion and Military
Leader: Sudan Suleiman
Strengths:
• Good Heavy Cavalry
• Early Economy
Weaknesses:
• No XP Trickle
• Lacking of Powerful Infantry

Unique Unit:
Tufanci Guard
Infantry:
Ottoman Janissary
Cavalry:
Ottoman Light Cavalry
Ottoman Cav Skiemisher
Ottoman Spahi
Siege:
Great Bombard
Abus Gun
Sapper
Grenadier
Falconet
Culverin
Horse Artillery
Petard
Special:
Imam

Now the Asian part...

The Japanese

Bonus: Military and Economy
Leader: Regent Hideyoshi
Strengths:
• Very Good Infantry
• Booming Ability
Weaknesses:
• Expensive Units
• Training Units Slowly

Unique Unit:
Japanese Hatamoto
Infantry:
Japanese Ashigaru Pikeman
Japanese Ashigaru Musketeer
Japanese Yumi Archer
Japanese Samurai
Cavalry:
Jaoanese Cavalry
Japanese Yabusame
Japanese Cav Musketeer
Siege:
Morutaru
Special:
Daimyo
Jodo Monk

The Ming

Bonus: Late Economy and Large Army
Leader: Prime Minister Zhang
Strengths:
• Very Good Economy
• Good Artillery
Weaknesses:
• Weak in Early Game
• Lacking of Strong Units

Unique Unit:
Ming Imperial Musketeer
Infantry:
Ming Pikeman
Ming Crossbowman
Ming Iron Troop
Ming Arquebusier
Cavalry:
Ming Frontier Cavalry
Ming Cataphract
Siege:
Fire Arrows Gun
Hand Mortar
Redcoat Gun
Special:
Admiral
Taoist Master

The Manchurian

Bonus: Early Economy and Large Army
Leader: Empress Kangxi
Strengths:
• Cheap Military and Economy Units
• Good Cavalry
Weaknesses:
• Weak in Middle Game
• Lacking of Strong Units

Unique Unit:
Manchurian Archery Warrior
Infantry:
Manchurian Qiang Pikeman
Manchurian Chukonu
Manchurian Changdao
Manchurian Arquebusier
Cavalry:
Mongolian Stepper Rider
Mongolian Keshik
Manchurian Meteor Hammer
Banner Army Cavalry
Siege:
Flame Thrower
Flying Crow
Great General Gun
Special:
Shaolin Master
Shaolin Disciple

The Korean

Bonus: Consulate Support and Early Army
Leader: King Renzong
Strengths:
• Free Military Units
• Good Early Infantry
Weaknesses:
• Very Weak in Late Game
• Lacking of Cavalry Units

Unique Unit:
Korean War Wagon
Infantry:
Korean Volunteer
Korean Mace Thrower
Korean Arrow Knight
Korean Sword Ranger
Cavalry:
Korean Light Cavalry
Korean Hwarang Archer
Siege:
Bamboo Gun
Flaming Arrow
Special:
Korean Partisan

The Persian

Bonus: Early Army and Early Economy
Leader: Empress Abbas I
Strengths:
• Good Early Infantry and Cavalry
Weaknesses:
• Poor Economy
• Lacking of Artillery Units

Unique Unit:
Persian Royal Assasin
Infantry:
Persian Janissary
Persian Believer
Turkmen Bowman
Cavalry:
Persian Qizilbash
Persian Axe Rider
Persian War Elephant
Persian Camel Archer
Siege:
Light Cannon
Special:
Imam
Pigeon

The Indian

Bonus: Buildings and Home Support
Leader: Empress Akbar
Strengths:
• Good Infantry and Cavalry
• Powerful Elephant Troop
Weaknesses:
• Poor Late Economy
• Lacking of Artillery Units

Unique Unit:
Gurkha Mecenary Troop
Infantry:
Indian Sepoy
Indian Urumi
Gurkha Skirmisher
Rajput Swordman
Cavalry:
Indian Mahout
Indian Sowar
Indian Howdah
Indian Zamburak
Siege:
Siege Elephant
Flail Elephant
Special:
Brahman
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Mr Bean
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PostPosted: Tue May 04, 2010 1:16 pm    Post subject:

European Civilizations:

European Civilizations are of elite units and balanced economy. Their buildings and tech systems are complete and conventional.Buildings with * mean it can only be built by wagons.

Buildings:
Towncenter
Trading Post
House (Manor for British)
Market
Mill
Plantation
Live Stock
Dock
Barracks (Blockhouse for Russian)
Stable
Artillery Depot
Church (Mosque for Ottoman)
Arsenal
Capitol
Mining Company (for Swedish only)
Outpost
Wall & Gate
Consulate
Command Post
*Fort
*Factory

The Command Post is a brand-new building that will be introduced soon.

Asian Civilizations:

Now, let us turn to Asian Civilizations to see what are they like to be.
In this Mod, Asian civs also upgrade by researching techs but to build wonders. Some of the wonders become normal buildings and the other are removed.

Buildings:
Towncenter
Trading Post
House (for Indian and Persian)
Village (for Manchurian)
Pavilion (for Ming)
Shrine (for Japanese)
Wartent (for Korean)
Market
Barracks
Stable
Castle
War Academy (for Ming and Manchurian)
Dock
Rice Paddy
Platation (for Persian only)
Farm (for Persian only)
Consulate
Monastery
Wall & Gate
Watch Tower
Scared Field (for Indian only)
Agra Fort (for Indian only)
Fire Altar (for Persian only)
Command Post
*Cherry Orchard (for Japanese only)
*Mango Orchard (for Indian only)
*Porcelain Tower (for Ming and Manchurian)
*Dojo (for Japanese)
*Great Shrine (for Japanese only)

To be continued...
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Mr Bean
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PostPosted: Tue May 04, 2010 1:18 pm    Post subject:

http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,37275,,10

If you're interested in this mod,you can visit this page to get more information.

The mod is compeleted,the only work before upload is to translate it into English.

PS:I used a few icons and textures from NE, I wonder whether it would be promised.
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Silmariel
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PostPosted: Tue May 04, 2010 1:33 pm    Post subject:

Sorry, but this
Quote:
The Austrian

Bonus: Economy and Potential
Leader: Empress Josef I
Strengths:
• Cavalry & Hand Infantry
• Late Economy
Weaknesses:
• Develops Slowly
• Lacking of Strong Upgrade Card

Unique Unit:
Austrian Chevauxleger
Infantry:
Austrian Pikeman
Austrian Crossbowman
Austrian Line Infantry
Austrian Dopplesoldner
Austrian Grenzer
Cavalry:
Austrian Dragoon
Hungarian Rider
Siege:
Mortar
Grenadier
Sapper
Falconet
Culverin
Horse Artillery
Petard
Special:
Priest

should be Austria?

Lots of names are false and a lot of units never existed!
Austrian Line Infantry Arrow German Line Infantry
Austrian Doppelsoldners Arrow Never existed
Austrian Grenzers Arrow Grenzers, they weren't Austrians
Austrian Dragoons Arrow German Dragoons
Hungarian Riders Arrow Never existed; hussars (or Huszars) is the correct name!
Sappers existed just during WWI (in Austria)!

Btw: @Russia: Sibirian Riders never existed too! Cossacks colonized Sibiria! So that should be Cossacks instead of this nonsense-unit!
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Mr Bean
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PostPosted: Tue May 04, 2010 1:47 pm    Post subject:

I think you are right.
In fact, I don't know their exact names, I only see them in pictures of history book.So I must have made many mistakes in this field.

I want your help to correct them.
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Silmariel
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PostPosted: Tue May 04, 2010 2:19 pm    Post subject:

What kind of units are the prussian ones? I'm espacielly interested in the officier!
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Mr Bean
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PostPosted: Tue May 04, 2010 2:25 pm    Post subject:

I dont know how to show pictures on this forum. You may go to the topic in heavengames to see the details... Cool
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Silmariel
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PostPosted: Tue May 04, 2010 2:28 pm    Post subject:

I was thinking about heavy infantry and that stuff and their historical background...
btw: you have a pm!

Also some of the russian and swedish units are strange...
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Harkimo
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PostPosted: Tue May 04, 2010 3:11 pm    Post subject:

Yes, as Sweden never had enough populace to make a huge army, they had to rely on skill.
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masskiller
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PostPosted: Tue May 04, 2010 3:14 pm    Post subject:

looks good
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Tilanus Commodor
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PostPosted: Tue May 04, 2010 3:17 pm    Post subject:

Mr Bean wrote:
http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,37275,,10

If you're interested in this mod,you can visit this page to get more information.

The mod is compeleted,the only work before upload is to translate it into English.

PS:I used a few icons and textures from NE, I wonder whether it would be promised.

NO, IT IS NOT.

I urge you to take em out, instantly! Exclamation

You didn't ask for permission, but already released it. So people who download it will think it is your work, which is wrong. Do it now or I will ask an administrator from HG to remove your download.
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Test your Age of Empires knowledge in my
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Mr Bean
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PostPosted: Wed May 05, 2010 12:52 am    Post subject:

Tilanus Commodor wrote:
Mr Bean wrote:
http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,37275,,10

If you're interested in this mod,you can visit this page to get more information.

The mod is compeleted,the only work before upload is to translate it into English.

PS:I used a few icons and textures from NE, I wonder whether it would be promised.

NO, IT IS NOT.

I urge you to take em out, instantly! Exclamation

You didn't ask for permission, but already released it. So people who download it will think it is your work, which is wrong. Do it now or I will ask an administrator from HG to remove your download.


Sorry.

NO, I haven't release the Mod now.What you see on HG is the similar one as you see here - just an introduction.
So I come to here before releasing to ask whether I can use this elements.
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arcalion
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PostPosted: Wed May 05, 2010 12:53 am    Post subject:

mmm....... another mod for competence.....
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masskiller
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PostPosted: Wed May 05, 2010 12:56 am    Post subject:

it's different, it's like a 100 years earlier than TFN, and this one is almost done, ours is only on the rise.
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Mr Bean
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PostPosted: Wed May 05, 2010 1:13 am    Post subject:

This mod is my work - except some elements from NE. So I came here to ask for permission. These elements include the texture for Drabant horse , the texture for Knight shield, many icons and voices.

Textures is easy to do, icons can be find in Internet, but I cannot make voices myself. I live in China and cannot find anyone speaking standard Swedish or Italian.May I release this mod by adding a note explaining these?
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