Who do you want to be NE new natives?
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King of Persia
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PostPosted: Tue Feb 23, 2016 8:00 am    Post subject:

Oh i didn't know that its possible to make techs researchable only once for the whole team Mr. Green

so there is probably hope for my idea lol
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PostPosted: Tue Feb 23, 2016 9:33 am    Post subject:

Asian Natives:
1. Kaumaram[Southern Indian Religious Sect]
Unit- Paktar [means devotee in tamil/malayali]
[Native version of a Arsonist which switch stances to become a pikeman]

Techs- Classical Literature[Allows Paktars to heal]
Kalaripayattu[Decreases the cost of unit upgrades]
Tanjore Painting[Trading Post can heal units]

2. Wudang[Chinese Religious Sect]
Unit- Sifu [A slow attacking taoist priest with high hp] Limited to 1

Techs- Taiji Quan[Sifu grants a regeneration aura to nearby units]
Feng Shui[Town Center empowers nearby structures giving them extra resistance]
Death Touch[Sifu has a chance to instantly kill units.]
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Tilanus Commodor
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PostPosted: Tue Feb 23, 2016 12:12 pm    Post subject:

I don't like the religions as natives, so NE won't continue that. I'll see though if I can find a place for your suggestions in the Indian and Chinese civs if you don't mind. Smile
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Silmariel
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PostPosted: Tue Feb 23, 2016 1:25 pm    Post subject:

King of Persia wrote:
Oh i didn't know that its possible to make techs researchable only once for the whole team Mr. Green

so there is probably hope for my idea lol


Well, I only implied that there MIGHT be the possibility. Because it works for shipments. I don't know if the same is true for techs. IF it is possible without a huge amount of coding to be done I would restrict it to techs that ship units. For example a tech called 'Slavetrade' that would send a number of those Corsair-Slaves to each team member. Similar thing for one or two German settlerwagons from German natives etc. Stacking boni could indeed be abused too easily.
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PostPosted: Wed Feb 24, 2016 2:30 pm    Post subject:

Nope i don't mind. I hope the chinese could be more Qing dynasty. Instead of a mix of 3 nations.
The indians should be changed too a lot instead of using British Era units.
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UnstoppableStreletsy
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PostPosted: Wed Feb 24, 2016 5:14 pm    Post subject:

before I suggest any native ideas, what is your opinion about easter eggs in games?
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roy1012
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PostPosted: Wed Feb 24, 2016 6:09 pm    Post subject:

UnstoppableStreletsy wrote:
before I suggest any native ideas, what is your opinion about easter eggs in games?


And what does that have to do with anything?
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UnstoppableStreletsy
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PostPosted: Wed Feb 24, 2016 7:28 pm    Post subject: native civs

Well since you asked that good question, I had a few ideas for native civs that could be put on matching special ne maps that would play and look different than the standard ones.
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Silmariel
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PostPosted: Wed Feb 24, 2016 8:05 pm    Post subject:

I suggest WoL/WotTA/WTF natives.

sorry, you were too slow.
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roy1012
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PostPosted: Wed Feb 24, 2016 10:42 pm    Post subject: Re: native civs

UnstoppableStreletsy wrote:
Well since you asked that good question, I had a few ideas for native civs that could be put on matching special ne maps that would play and look different than the standard ones.


Still, what does that have to do with easter eggs?
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UnstoppableStreletsy
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PostPosted: Wed Feb 24, 2016 11:23 pm    Post subject:

Well the easter eggs would be natives that would not normally be chosen in the mod but have a connection to a nations past. For example there should be a thermopolae map for greece that has ancient greek and persian native settlements for a fun experience. Each side would have a arsensel of native units per settlement ot use and they would be buffed to work in the modern age.
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Pawelec_POLAND
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PostPosted: Thu Feb 25, 2016 1:40 pm    Post subject:

Erm, do you understand the difference between an anachronism and Easter Egg?
I think WoL/WotTA/WTF team would love your definition, but it's NE. History has its proper role to play here.
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Sindir
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PostPosted: Tue Mar 22, 2016 5:53 pm    Post subject:

After i read that there will be italian natives i have to bring back my idea of Frisians as Natives! Razz
There already is Italy as a major civ and i don´t think that italy was these italian outside the "Italy civ" are so important in the ne time frame.
But the Frisians are ^^ i will show you (and try to convince)
But sadly i only can list my arguments in german, cause they are many Confused
sorry...
but you can my old post somewhere here:
http://www.ne.elpea.net/forum/viewtopic.php?t=2191&postdays=0&postorder=asc&highlight=frisian&start=64

Also starten wir, ich begrenze mich hier auf die Wichtigkeit der Friesen im Zeitraum von 1555 bis 1815.
Die angedachten Friesen bevölkerten weite Teile der Nordsee, in den heutigen Niederlanden (Westfriesland) und Deutschland (Ostfriesland) über Wursten bis nach Dänemark (Nordfriesland) z.B. Sylt.
Siehe auch Sieben Seelande (https://de.wikipedia.org/wiki/Sieben_Seelande) Im folgenden stelle ich eine zeitliche
Folge der wichtigen Ereignisse rund um die Friesen auf, aus der
deren Wichtigkeit und Besonderheit hervorgeht:

9 jhd. bis 1744 friesische freiheit Arrow vom kaiser karl dem großen verliehenes recht,keinen herrn außer dem kaiser über sich zu haben
genossenschaftliche autonome gemeinden die sich zu pfingsten auf dem upstalsboom trafen.
vertreten durch gewählte volksvertreter, den Redjeven
um 1300 schlossen die gemeinden sich zu den sieben seelanden zusammen,

1514 Untergang der Freiheit und erbitterte Kämpfe der Stände gegen deutsche fürsten und Bischöfe; entscheidende Schlacht an der Hartwarder Landwehr

1464-1744 Unabhängig und Blütezeit unter der Herrschaft der Cirksena
(Dennoch war die Macht der Cirksena abhängig von der Zustimmung
der demokratisch gewählten Ständevertretung)

ab 1520 Hochburg des Calvinismus (besonders Emden, ab 1570 wichtigste europäische Hafenstadt)

zur zeit der niederländischen freiheitskriege
Schauplatz vieler Schlachten zwischen Niederlande und Spanien

ab 1595 durch Emder Revolution gegen den Grafen wieder völlige Selbstbestimmung durch die Stände

ab 1633 Entstehung vieler fruchtbarer Fehnsiedlungen

ca 1670 unter niederländischer Kontrolle

1676 versuchte Einnahme durch den Fürstbischof von Münster, durch Bündnis der Stände mit Brandenburg vereitelt,
folglich unter Brandenburg-Preußischer Kontrolle.
Emden wurde der Stammsitz der Brandenburgisch-Afrikanischen Compagnie

1726 Appellkrieg - Bürgerkrieg der Stände gegen die wieder mächtig gewordenen Fürsten

1744 lässt Preußen ohne wiederstand Emden etc. besetzen und herrscht, allerding darf Friesland weitestgehend autonom durch einen Kanzler regiert werden

1757 bis 1761 während des siebenjährigen Krieges zogen verschiedene Kriegsmächte durch Ostfriesland
besonders zu erwähnen sind Frankreich und Österreich

1765 Urbarmachungsedikt durch den preußischen König Friedrich II.: Hochphase der Moorkolonialisierung und Fehnsiedlungsgründungen, dadurch enormer wirtschaftlicher
Aufschwung und Bevölkerungswachstum

1806 Nach der Schlacht bei Jena und Auerstedt wurde Ostfriesland in das Königreich Holland und damit in den französischen Machtbereich eingegliedert

1808 Auflösung der ostfriesischen Stände

1810 unmittalbare Zugehörig als Provinz des Kaiserreich Frankreich

Bürger werden durch Englandschmuggel (Tee) wohlhabend

1811 Tumulte auf den Fehnen (Moorsiedlungen) aufgrund der Truppenaushebungen für die französiche Marine

ab 1811 Friesen erleben die Besetzung durch Frankreich als bedrückend und beteiligen sich zu großer Zahl
an den Befreihungskriegen.
Ostfriesische Soldaten nahmen an den Schlachten von Ligny und Belle-Alliance (Waterloo) teil.

Nach dem Zusammenbruch seiner Herrschaft zogen in den Jahren 1813 bis 1815 erneut die Preußen ein und die alten Landesgrenzen wurden wiederhergestellt.

1815 im wiener kongress, durch Wirken von England musste Preußen Ostfriesland an Hannover abtreten


Arrow Damit kann man finde ich deutlich die Bedeutung des friesischen Gebiets für sehr viele Länder (Niederlande, Dänen, Preußen, Deutsche, Spanier, Österreicher, Franzosen,Engländer über Hannover) erkennen und ebenso deutlich die einzigartigen Bestrebungen der Friesen selbst sehen, sich unter den unterschiedlichen Herrschern dennoch ihre Unabhängigkeit bestmöglich zu sichern. Und ihre eigenen Traditionen konnten sie sogar bis heute erhalten.
Ebenso haben sie eine eigene Sprache, die nicht näher mit dem
Hochdeutschen verwandt ist.
Die durch die Stände gelebte, frühe Demokratie und dass sich nie das feudalistische Herrschaftssystem durchsetzen konnte ist einzigartig für Europa.
Ihr Widerstand gegen Napoleon führte mitunter zu dessen Untergang.
Auch sind aus dem Widerstand legendäre Freiheitskämpfer wie der 1520 gestorbene Pier Gerlofs Donia, der ein 2,13 m langes Zweihandschwert geführt haben soll, entstanden (https://de.wikipedia.org/wiki/Pier_Gerlofs_Donia)
Sie bieten viele Möglichkeit für einzigartige Verbesserungen:
-Moorkolonialisierung = Nahrungsverbesserung oder kleiner Anstieg des Bevölkerungslimits
-Teeschmugel = export/Geld/..
-Emden als enorm bedeutende Hafenstadt
-etc.

Und auch viele Karten sind denkbar:
- Inselkarte, eventuell mit Küstenanteil (friesische Inseln)
-Moorkarten
-flaches Land
-binnenmeere
-natürlich auch in der bekanntgegebenen Schleswig-Holtstein Karte

Ich hoffe damit konnte ich endlich überzeugen lol
Bei Fragen oder Unsicherheiten, kann ich gern weitere Hilfe anbieten Mr. Green
Danke
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The last Austriahungarian
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PostPosted: Tue Mar 22, 2016 11:43 pm    Post subject: Re: Who do you want to be NE new natives?

Firestorm wrote:
http://www.globalsecurity.org/military/world/europe/images/map-europe-1700.jpg

Hello guys!
This is political map of the year 1700, more or less on the middle of NE time-frame (1555-1815), of the area that this MOD is mainly focused. There you can see that the most important nations are represented or will be represented in the next version as full civilizations. But there is still place for good natives sites on this map. The questions are: Which native would you like to be introduced in the mod? Why you choose exactly these people? How would you like them to be (units; techs etc)?
P.S: Remember that your natives must come from the area presented in the map. Also in order not to be repetitive I'm reminding you the current natives of NE: Assasins; Barbary Pirates; Bavarians; Egyptians; Finns; Maltese; Mongols; Tuaregs; Westphalians and Württembergers.[/url]


Bandeirantes: they could be eithet a native or a special portu card ( or both). During history this guys did all kinds of job ( they were very poor and at that time sao paulo was a miserable region) but they were especialy know for their work as indians and slave slayers and killers. So my idea is that this guys would be a native with bonus vs ......natives lol ( and maybe also mercenaries since they fought trought the entire south america. Imagine this situation: you are brits with the cool muskt rush Smile but then your enemy starts spamming tupi atchers + cav. What do you do? Bandeirantes + musk ! \0/
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Silmariel
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PostPosted: Wed Mar 23, 2016 12:26 am    Post subject: Re: Who do you want to be NE new natives?

The last Austriahungarian wrote:

Bandeirantes: they could be eithet a native or a special portu card (...)


There already is such a shipment with the very name. It delivers two additional explorers for a total of 3. Check your Portuguese homecity!
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caveman909
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PostPosted: Wed Mar 23, 2016 9:06 am    Post subject:

Is it actually possible to make a bonus against natives? I dont think it's an actual type of units.
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