Swiss strategies: how to lame properly
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Yurashic
French Conscript
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Joined: 21 Oct 2015
Posts: 23
Location: Russia

PostPosted: Fri Oct 23, 2015 10:24 pm    Post subject: Swiss strategies: how to lame properly

Hello, my ESO name is Yurashic and I am pr 32. I am really exited about NE, it is very well made with smart changes and improvements as well as new content.

I played with new civs and found out that Swiss are undoubtedly the best civilization. There is nobody even close to them, TAD Iroquois smoke aside.

My strategies:

Age 2 timing push with bow/pike:
- Hunt with all vills, get hunting dogs when wagons generate enough gold and wood. Age up with the 400 food option. Skip any cards in age 1.
- In transition get gang saw and gather 300 gold for 2 bivouacs and 125 gold for steel traps. Gather food with all vills.
- When you age build 2 bivouacs and send 700 wood. Use it to get the first villager limit upgrade, steel traps, placer mines and for crossbow production.
- Send 700 gold for pikemen and hussars.
- Send follower recruitment and be aggressive with your army.

Age 2 ATP build:
- Same as the previous strategy, but send advanced trading post first and in transition build as many trading posts as you can. Use this strategy only if you can take 3+ tps. Upgrade them from 700 wood and set them to wood or gold.

Fast fortress:
- Gather food, get hunting dogs, age with 400 food.
- In transition build a trading post and gather around 300 gold, after that only food.
- Send 700 gold and age up with any politician that gives units. Hussars, Swiss pikemen and crossbowmen are all good options.
- Send follower recruitment and get the first villager limit upgrade, gang saw and placer mines.
- In fortress build a bivouac and focus on crossbowmen. Get the crossbowmen upgrade from the bivouac and veteran upgrade. Swiss crossbowmen are insane in fortress, with the unique upgrade and card they get 22 range.
- Send military shipments and mix crossbowmen and hand infantry. After unit cards send unit upgrades.

Fishing build:
- Gather food, get hunting dogs, age up with 400 food.
- In transition get gang saw and put all villagers on wood. Build a dock and start making fishing boats.
- Send Bodensee fishery as your first card. Send 700 wood next to make boats from 2 docks.
- Distribute villagers between all 3 resources when 700 wood arrives and play standard Swiss colonial. Send follower recruitment as your 3rd card to reinforce your economy.

I hope these strategies helped you. I will post Swiss decks with explanations soon. Leave comments and suggestions!
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caveman909
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PostPosted: Sun Oct 25, 2015 2:11 am    Post subject:

Swiss are quite the most OP civ in rush I think indeed lol
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Tilanus Commodor
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PostPosted: Sun Oct 25, 2015 2:25 pm    Post subject:

Enjoy the strategy as long as you can, it's gonna be over with the next version. Mr. Green
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rewenger.
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PostPosted: Sun Oct 25, 2015 4:53 pm    Post subject:

Swiss nerf incomming? lol
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Makedonia
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PostPosted: Wed Oct 28, 2015 8:50 pm    Post subject:

Why should the Swiss be nerfed? The Americans have Musketeers that don't cost coin and you call the Swiss overpowered? Americans should be nerfed.
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caveman909
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PostPosted: Sun Nov 15, 2015 2:11 am    Post subject:

Makedonia wrote:
Why should the Swiss be nerfed? The Americans have Musketeers that don't cost coin and you call the Swiss overpowered? Americans should be nerfed.


The problem with Swiss, is the OPness of villagers at the beginning.
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Tilanus Commodor
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PostPosted: Sun Nov 15, 2015 8:47 pm    Post subject:

Makedonia wrote:
Why should the Swiss be nerfed? The Americans have Musketeers that don't cost coin and you call the Swiss overpowered? Americans should be nerfed.

Don't worry, Americans will be nerfed as well. And not too few. Devil
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Yurashic
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Joined: 21 Oct 2015
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PostPosted: Tue Nov 17, 2015 10:30 pm    Post subject:

Americans do not need a nerf really.

The only things that require changes are the frontiersmen's abilities to herd hunts away, broken miners from foundries without build limit and the bug that makes mills invisible.

They are a good colonial age civilization with a strong composition of skirmishers, marines and hussars with infantry cards, somewhat similar to French colonial.

You'd better nerf shutze and Italian starting crates.
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UnstoppableStreletsy
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PostPosted: Thu Jan 07, 2016 4:16 pm    Post subject: Nefing swiss

Well make sure not to nerf 2 much. You need some level of op ness when using a pole arm army.
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Crazy Crusher
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PostPosted: Thu Jan 07, 2016 5:49 pm    Post subject:

Makedonia wrote:
Why should the Swiss be nerfed? The Americans have Musketeers that don't cost coin and you call the Swiss overpowered? Americans should be nerfed.


Marines are weaker than Musketeers, that's why they are cheaper.

I hope Americans aren't "nerfed" too much. I have played as many civilizations and I actually struggle with the Americans. The civilization that is too overpowered and needs balancing in my opinion is the Swedish.

In fact, my brother says that the Americans are "way too underpowered". I wouldn't go that far though.
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Tilanus Commodor
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PostPosted: Thu Jan 07, 2016 6:25 pm    Post subject:

You're right on the Swedish. Americans are not that good in the beginning, but their late game is pretty sick. So all I will do is bring that into a balance.

The Swiss are OP because their eco is really good thanks to some exploits and extras like the Supply Wagon.
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Crazy Crusher
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PostPosted: Fri Jan 08, 2016 1:57 am    Post subject:

Tilanus Commodor wrote:
Americans are not that good in the beginning, but their late game is pretty sick. So all I will do is bring that into a balance.


That actually makes total sense. I often lose early on, but once I can get the economy into full swing, I usually win.
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roy1012
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PostPosted: Wed Jan 13, 2016 1:29 pm    Post subject:

I've never actually tried the swiss in a rush game (Me and my group usually play treaties on NE, I do rushes on TAD), however from what i've heard, you can get to age 5 in 10 minutes? OP if you ask me.
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caveman909
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PostPosted: Sun Jan 24, 2016 2:29 pm    Post subject:

Swiss eco is OP, but age 5 in 10 min seems incredibly fast. Even if you can get too it, its useless to get to age 5 so fast if you have no army at all...

Also for the Italian crates, I dont agree: i played many times in 1v1 versus an italian, and actually they struggle at the beginning of the game.
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Darwin_
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PostPosted: Mon Jan 25, 2016 9:02 pm    Post subject:

I can literally get to age 3 in 6 minutes with swiss.
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caveman909
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PostPosted: Thu Jan 28, 2016 11:44 am    Post subject:

Darwin_ wrote:
I can literally get to age 3 in 6 minutes with swiss.

Swiss civ is very fast, but do you get an army with that? In 6 min, you can get for ex. 5 jans and 5 hussards, or something like 9 hussards so I'm wondering :p
Aging up fast doesnt equal easy win. With portuguese, you can also age up in 6:30-7min (FF with ports is a basic strategy), but get destroyed with a rush.
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