Mexico as civ
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LordRoka
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Joined: 12 Jun 2008
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PostPosted: Thu Jun 12, 2008 7:53 pm    Post subject: Mexico as civ

I believe making a whole new civ its hard... but I think having mexico as a civ. would be fun.
And now prepare yourselves for an historicaly imposible event
Due the existense of the aztecs, a mexican empire its kind of, well, it cant be, but if this is going to be napoleonic era, and if its going to add americans too, i believe mexico is non-historicaly possible.
A little history:
Spain's colony of New Spain was prosperous, there were no complaints, landowners had lots of priviliges, everyone was happy, and here is where Napoleon gets in the story, after the aliance with Spain to beat GB navy, France asked his trusted ally to help him atack protugal, Spain said no, so Napoleon decided to atack Spain, Spain was defeated and Napoleons brother got to the throne. Novohispanos took this chance to revolt, they really didn't like the idea of being rulled by a conquered country. Mexican revolution was different to others, the low class didn't revolted against unfair rullers, it was the hi class, the landowners, and the wealthy ones who started the revolution, and then the low class joined too. The lousy revolution was far from being a thret for the New Spain government, but when all the little forces joined together, they got enough power to throw them away. Mexico had its first empire after this, but it didnt last long, there was unrest, fear and debts because of the revolution, after some agreements, Mexico gained some strenght. Mexico was in war with USA, a war that only Texas could win, Texans revolted against Mexico with help of USA. After that, Mexico had some peace. On the other hand, France convinced Spain and Great Britain to atack Mexico, with some diplomacy, Mexico made the Spain and Great Britain troops retire, but France didn't.
I belive thats enough history to consider Mexico in the Napoleonic era.
Key facts to consider Mexico.
If Napoleon hadn't atacked Spain, Mexico would have no reason to revolt
Mexico did had an colonial, industrial, and imperial age
Mexico and USA were at war
France atacked Mexico
And to make mexico even more easy to consider:

Leader: Santa Anna or Benito Juarez
Home City: Mexico City

Bonus: All settlers get "a las armas" tech, allowing them to become militia

Royal guards: Dragon de la reina (Dragoon) bombardero (mounted grenadier)

Unique units: bombardero, Insurgente, Trigarante musketeer, Trigarante Cavalry, mexican militia

Unique buildings: Military Academy (fort, elite troop barraks, research center) Palace

Uniques stats:
*Mexican militia
A settler equiped with a rifle, they can still gather resources, but 50% less efective
*Insurgente:
cheap skirmisher with lower rage
*Trigarante musketeer:
A little stronger than a Musketeer
*Trigarante Cavalry
A little stronger than a Hussar
*Bombardero, pretty much like a grenadier, but with more speed and less range
*Military Academy
build limmit 1
Hp, atack, etc... like the Agra Fort
Troops:
Trigarante troops
Research:
Military marching: increases all infantry speed in 10%
Military recruit: increses infantry creation speed in 20%
Military training:increases all troops hitpoints in 5%
Weapon training: increases all troops atack in 5%
**Available only with card**
Infantry regiment: 10 insurgentes, 5 trigarante musketeer
Cavalry regiment: 5 Trigarante cavalry 3 bombardero
Artillery regiment: 2 falconets 1 horse artillery
**----------------------------**
**If the percentages are not right, post and Ill change it*
*Palace:
Like the basilica, but it wont train priests, it will produce recourses and will have a few upgrades. Replaces the capitol
The palace will be available in the fourth age, but the capitol researches will be only available in the imperial age.

Buildings:
House
Market
Mill
Livestock Pen
Dock
Outpost
Traiding Post
Wall
Church
Barraks
Stable
Artillery Foundry
Arsenal
Military Academy
Plantation
Saloon
Palace
Factory (card)

Infantry:
Trigarante Musketeer, Pikeman, Insurgente, fusiler
Cavalry
Trigarante Cavalry, Dragoon
Artillery
falconet, culverin, mortar, horse artillery, petard, bombardero


Cards

Government Palace
2 settlers(1) #300 food(1) #300 wood(1) #300 gold(1) 5 cows(2)
4 settlers(2) 600 food(2) 600 wood(2) 600 gold(2) 15 sheep(3)
3 settlers(1) 700 food(2) (t)700 wood(2) 700 gold(2)
5 settlers(2)

(t) 2 surgeons(2) 1 covered wagon (3) Hotair ballon(2) Advancedballon(4)

I cant think about the cards... so ill just post the special ones

Government Palace
*Lerdo Laws: Villagers work 50% faster in plantations, but can no longer turn into mexican militia once assigned to one. (HC 40)

Military Academy
*Plan de Ayutla: Increases the atack and hitpoints of all infantry in 20% (HC 25)
*Regiments: Enables regiments techs in the military academy (HC 25)
*Acatempan Hug: Turns all insurgentes and mexican militia into trigarante musketeers (HC 40)
*Ayutla Revolution: Enables you to build a second military academy

Cathedral
*Reforma: provides your curch with unique mexican improvements (HC10)
Last Lerdo Law: Turns your curch into a factory (not as efficient), but you cant train priests nor research curch techs
New army: Ships 20 skirmishers
Regiment trainig: Ships 2 cavalry regiment
*TEAM artillery engineers: artillery and siege tropers atack and area damage increase in 10% (HC 25)
*Palace: Ships a palace (HC 25)
*No more war! : enables mexican militia to turn back into settlers (HC 40)

Hacienda:
*Hard Work: Settlers gather rate in buildings increased in 20%, mexican militia gather rate is decreased in 20%

Harbor.... not sure if there was one Rolling Eyes
not sure of what to post here

Thats all for now, remember to post if you have any ideas, complaints, or anything.
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Mowen Man
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PostPosted: Thu Jun 12, 2008 9:17 pm    Post subject:

I too would like to see Mexico as a civ, but I'm pretty sure there are other mods with Mexico in them.
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alvaro_qc
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Location: Manzanillo, Mexico

PostPosted: Thu Jun 12, 2008 9:58 pm    Post subject:

Quote:
New Spainards

Criollos actually, or Novohispanians
Quote:
On the other hand, France convinced Spain and Great Britain to atack Mexico

The truth was that Mexico had debts with these 3 countries, and after a meeting in London they decided to take Veracruz port, and France took the chance to invade Mexico and start an empire in the americas

And some ideas:


  • Leader: Benito Juarez or Santa Anna, choose your favourite
  • Home city: Mexico City
  • Bonus: You have an infinite technology that converts settlers into militia for free, settlers get -10% in gathering in each age up.
  • Unique units: Tulancingo Cuirassier, Militia, Trigarante Soldier (Two types: Infantry and Cavalry)
  • Royal Guard: Dragones de la Reina (Dragoon), Granaderos de la Guardia de los Supremos Poderes (Grenadier, shorter it could be Granaderos de la Guardia)
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LordRoka
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PostPosted: Thu Jun 12, 2008 10:03 pm    Post subject:

Thanks, ill edit right now
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BazzBrother
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PostPosted: Fri Jun 13, 2008 2:04 am    Post subject:

Well, at least im not the only one pushig for a Mexican Civ Mr. Green , but iv been trying for too long, the only way were going to get this civ up and running is if we kidnap and torture the creators of the mod....I already know where Tilanus lives, you should go after someone else lol
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SirChristopher
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PostPosted: Fri Jun 13, 2008 5:16 am    Post subject:

I like this idea alot! It seems very well thought out.
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LordRoka
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PostPosted: Mon Jun 16, 2008 4:01 pm    Post subject:

BazzBrother wrote:
the only way were going to get this civ up and running is if we kidnap and torture the creators of the mod


I hope we dont have to go that far
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GeneralN20
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PostPosted: Sun Jun 29, 2008 3:06 am    Post subject:

Quote:
I belive thats enough history to consider Mexico in the Napoleonic era.


It would be nice and all to have Mexico in the game, but I just read in another thread in here (the one questioning the inclusion of the Incas or Peru) that civilizations are focused are more for those in Europe (Hence the name: Napoleonic Era).

Quote:
The lousy revolution was far from being a thret for the New Spain government, but when all the little forces joined together, they got enough power to throw them away.


Part of the reason was also that the Mexican Revolution was not the only one going on at that particular moment in Spanish controlled America. Rolling Eyes

Quote:
Mexico had its first empire after this, but it didnt last long


It just lasted a year. Razz

Quote:
On the other hand, France convinced Spain and Great Britain to atack Mexico, with some diplomacy, Mexico made the Spain and Great Britain troops retire, but France didn't.


Mexico owed money to the three of them, and it didn't want to pay. Obviously, these nations were angry at Mexico. lol

The main reason the French stayed was due to there being a large group of Mexican congressmen supporting them in making Mexico a puppet empire of France. Napoleon III took advantage of this to further continue his imperalist ambitions. This shows more of a "divided" Mexico rather than a strong one. juggle

Quote:
I belive thats enough history to consider Mexico in the Napoleonic era.


What about Great Colombia, Brazil, Argentina, Peru, and Chile? Confused

Those nations have as much, or maybe even more, history to also be considered in the Napoleonic Era.


I support the idea of eventually including Mexico, along with other American civilizations, though. Wink
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alvaro_qc
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PostPosted: Mon Jun 30, 2008 4:02 am    Post subject:

Quote:
What about Great Colombia, Brazil, Argentina, Peru, and Chile?

I support the idea of eventually including Mexico, along with other American civilizations, though.

Latin american civilizations are not for Napoleonic Era, they are in War of the Triple Alliance (another mod)
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GeneralN20
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PostPosted: Mon Jun 30, 2008 10:27 pm    Post subject:

Quote:
Latin american civilizations are not for Napoleonic Era, they are in War of the Triple Alliance (another mod)


Thus the reason why I wrote:

"It would be nice and all to have Mexico in the game, but I just read in another thread in here (the one questioning the inclusion of the Incas or Peru) that civilizations are focused are more for those in Europe (Hence the name: Napoleonic Era)."


I suppose you did not read that... lol
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sneaky_squirrel
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PostPosted: Wed Jul 02, 2008 8:50 pm    Post subject:

To clarify what he previously mentioned:

AoE3: Basically Europe Civ in America
TWC: American Civ (I suppose Mexico is in there, but in its primitive Aztec form).
TAD: Asian Civ
TNE: Europe Civ in Europe

At least that is what I think ;p .
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alvaro_qc
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PostPosted: Wed Jul 02, 2008 8:55 pm    Post subject:

Remember Napoleonic Era, just like Knights and Barbarians, Revolutions, War of the Triple Alliance, is just a modification, it is not really a new game, just a modification to AoE3 Razz
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sneaky_squirrel
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PostPosted: Wed Jul 02, 2008 9:36 pm    Post subject:

But what if it were made into an actual x pack?

That would surprise us Surprised .

Good thing I can play normal AoE3 without having to uninstall.
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masskiller
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PostPosted: Wed Jul 02, 2008 9:51 pm    Post subject:

i don`t think they will, it`s just a mod, a good one, but i don`t think they will actually do it, this is the first time they do 2 expansion packs
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masskiller
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PostPosted: Wed Jul 02, 2008 9:52 pm    Post subject:

i doubt they`ll do a third one
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alvaro_qc
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PostPosted: Wed Jul 02, 2008 11:28 pm    Post subject:

sneaky_squirrel wrote:
But what if it were made into an actual x pack?

That would surprise us Surprised .

Good thing I can play normal AoE3 without having to uninstall.

No way, the NE made it all free and ES comes and sell it, how cute.
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