Poland
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Whats you favrite polish unit
Winged Hussar
43%
 43%  [ 10 ]
Tabor
21%
 21%  [ 5 ]
Partyzant
4%
 4%  [ 1 ]
Lisowczycy
8%
 8%  [ 2 ]
Szlachta
13%
 13%  [ 3 ]
Pancerny
8%
 8%  [ 2 ]
Total Votes : 23

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masskiller
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PostPosted: Tue Mar 16, 2010 4:18 pm    Post subject:

To be sincere I donīt know what the church tec is, I just gave an effective and general strategy
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Silmariel
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PostPosted: Tue Mar 16, 2010 7:19 pm    Post subject:

Sobieski's guards are janissaries, so why should they be effective against swiss pikemen? also the swiss pikemen are moving faster so there is nothing with hit&run!
btw: what means: your swiss pikemen and reislaufers are able to reach targets who are farther away (the card's name is "gewalthaufen")?
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Silmariel
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PostPosted: Tue Mar 16, 2010 7:23 pm    Post subject:

Sobieski's guards are janissaries, so why should they be effective against swiss pikemen? also the swiss pikemen are moving faster so there is nothing with hit&run!
btw: what means: your swiss pikemen and reislaufers are able to reach targets who are farther away (the card's name is "gewalthaufen")?

Quote:
Quote:
swiss guards/pikemen are great...


Only if they have Royal Guards, for some civs pikes donīt have this

swiss pikemen are mercenaries and swiss guards are a special (swiss) unit like doppelsoldners (german uniques) so they must have a royal guard upgrade!
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masskiller
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PostPosted: Tue Mar 16, 2010 7:36 pm    Post subject:

For some civs, and it appears that Swedes and Swiss, together with Spanish are part of those Some Civs
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PostPosted: Thu Mar 18, 2010 12:18 am    Post subject:

Silmariel wrote:
Sobieski's guards are janissaries, so why should they be effective against swiss pikemen? also the swiss pikemen are moving faster so there is nothing with hit&run!
btw: what means: your swiss pikemen and reislaufers are able to reach targets who are farther away (the card's name is "gewalthaufen")?

heavy infantry can kill Swiss pikemen from far way before they reach you and polish cav has a card where they get a trample mode for all infantry and pancerni are pikemen on a hoarse so i really don't think that swiss pikemen can beat that also i can get them from my saloon!
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masskiller
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PostPosted: Thu Mar 18, 2010 2:42 am    Post subject:

Swiss pikes and Ronins are the most powerful infantry in the game, only surpassed by few, they won't be killed so easily
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Silmariel
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PostPosted: Thu Mar 18, 2010 7:30 am    Post subject:

Quote:
heavy infantry can kill Swiss pikemen from far way before they reach you and polish cav has a card where they get a trample mode for all infantry and pancerni are pikemen on a hoarse so i really don't think that swiss pikemen can beat that also i can get them from my saloon!

far away?-they have 12 range!
maybe you didn't recognized it but the trample mod is nearly useless (because your damage and speed is reduced, so it is just useful aginst lot of slow units with low hitpoints, like strelets) also this is an 4th age card!
pancerni are pikemen (good against other cavalry)? They do not have any bonuses! I think they are lancers but they are not good against heavy infantry!
you can get swiss pikemen from the saloon when it's there but as a swiss player you have a card where swiss pikemen at your TC and your saloon...(and another card where the get 35% more damage and hitpoints)!
you can also use a church tech where your infantry gets more (melee-) armor!
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PostPosted: Thu Mar 18, 2010 9:14 pm    Post subject:

Silmariel wrote:
Quote:
heavy infantry can kill Swiss pikemen from far way before they reach you and polish cav has a card where they get a trample mode for all infantry and pancerni are pikemen on a hoarse so i really don't think that swiss pikemen can beat that also i can get them from my saloon!

far away?-they have 12 range!
maybe you didn't recognized it but the trample mod is nearly useless (because your damage and speed is reduced, so it is just useful aginst lot of slow units with low hitpoints, like strelets) also this is an 4th age card!
pancerni are pikemen (good against other cavalry)? They do not have any bonuses! I think they are lancers but they are not good against heavy infantry!
you can get swiss pikemen from the saloon when it's there but as a swiss player you have a card where swiss pikemen at your TC and your saloon...(and another card where the get 35% more damage and hitpoints)!
you can also use a church tech where your infantry gets more (melee-) armor!

i played the swiss took out my light cav but i still had my heavy cav
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PostPosted: Thu Mar 18, 2010 9:19 pm    Post subject:

Lets just agree they are even when I play the swiss Poles win when you play the Poles the Swiss wins because people are smarter then then AI.
Either way when i played the Swiss they didn't make Swiss Guard just Halberds. Whats up with that?
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masskiller
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PostPosted: Fri Mar 19, 2010 2:14 am    Post subject:

AI issues, just like normal AI's make the totally inneficient crappy high population cost mercs lol
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PostPosted: Fri Mar 19, 2010 7:08 am    Post subject:

I've never really understood why the pistoleros and all of those cost so much population when much better mercs only cost two.
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Silmariel
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PostPosted: Fri Mar 19, 2010 9:57 am    Post subject:

because pistoleros and renegados are really strong, cheap and avaiable in the second age so they have to cost a lot of housing space...
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masskiller
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PostPosted: Fri Mar 19, 2010 1:53 pm    Post subject:

Ok, in the scond age with a rush, I don't think you can gather an army of those with a rush, given they are mercs and they're expensive, It'll take you at least to get to the third age and by then they will be less than useless
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PostPosted: Fri Mar 19, 2010 2:09 pm    Post subject:

They are probably the only units I never use. Also, I don't think I have ever seen anyone use them.

They are also only cheap if you have enough population space. Remember that you have tu build a house to host a single one of those units, and that is 100 wood per unit. Sure, it is still an investment, but if you build a lot more houses than you would have needed to if you used a more regular army, it isn't that much cheaper. You have to put more people on wood to afford.
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masskiller
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PostPosted: Fri Mar 19, 2010 10:47 pm    Post subject:

Yeah, not only to say that for my strategy it just doesn't work, I don't rush, I adavnce ages normally, having a decent army to defnd myself, but it is not until industrial age I move to crush my foe with and army of all the possible population
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Silmariel
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PostPosted: Sun Mar 21, 2010 9:57 am    Post subject:

Quote:
They are probably the only units I never use. Also, I don't think I have ever seen anyone use them.

You have never played against me...;D
I'm quite often using them when playing britain (you have to build houses...), german (this card for houses with 30 pop space), russia or the USA.
And i didn't say that they are good for a rush; they are good because only a few nations get their skirmishers in the second age and then they start with around 20 damage and renegados start with 40 damage, so they are still useful in the 3rd age...
And with the right card (ronins...) they need less housing space and you can train ronins...!!
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